Overview
Project Title: "Seven Scepters"
Project Type: Soft-Surface Modeling
Client: Personal Project
Timeline: December 2024 - Current

Objective
The goal of this project is to conceptualize and create a series of scepters, each representing one of the seven classical forces of nature: Fire, Water, Earth, Air, Ether, Lightness, and Darkness. The scepters will serve as powerful emblems of the forces they represent, embodying their elemental power and serving as a reminder of the strange and wonderful aspects of the world we live in.
Roles and Responsibilities
Lighting:
Techniques:
Baked lighting
Concept:
The lighting setup will be crafted to highlight the intricate textures of each scepter while clearly emphasizing the core of their power. The lights will accentuate each scepter's strength, purpose, and essence. For example, the Earth Scepter, with its balancing energy, might be bathed in soft, neutral light with harmonious colors while static, and burst with intense color and contrast while active.
Design:
I want the scepters to reflect not only the traditional symbolism of each element, but also how each force can be harnessed and wielded. The ergonomics and functionality of each scepter also need to be considered -- they aren't just ornamental, they are functional as well.
Texturing:
The textures of the scepters will deepen symbolism by considering what each force feels like -- is it cold or hot? Smooth or rough? For example, the Fire Scepter textures should represent destructive energy and unpredictability of its element, which I can do by incorporating cracks or molten patterns.

Other Early Visuals